Game Development Teamup
Games don't write themselves. Without the knowledge and tools the Next Big Thing is still hidden inside your head. Bring your vision to life, we'd love to help.
With such a conspicuous title you'd think this was meant to be ironic or a post-modern arthouse diatribe. Nope, I'm just asking you to literally think differently, because the future depends on it. Non-ironic drama intended.
Concepts of functional programming is made much harder when the developer is also trying to learn a new language, like Haskell, Scala or Clojure at the same time. With that in mind, we focus on relating functional concepts in a common language: Java.
Functional Game Development
While functional programming is making huge inroads in areas like web development and distributed computing, there is one kind of software where its use is still rare: games. The vast majority of games today, from the small indie variety up to triple-A titles, are written in a mostly standard way, filled with mutable variables and large object hierarchies.
Introduction to F#
With a pre-recorded presentation, we explore the unique features that F# offers to functional developers: functions, composition, piping, discriminated unions, active patterns and computation expressions.
Linguistics and Compilers
Compilers are tools typically used to create binary we call software. Kenneth Miller has some interesting thoughts on extending the metaphor (and tools) to both human and programming languages.