F# Type Providers
Introduced in F Sharp 3.0, Type Providers are components that provide types, properties, and methods to an application to facilitate information rich programming. In other words a type provider automatically exposes the types which represent provider’s data structures.
With such a conspicuous title you'd think this was meant to be ironic or a post-modern arthouse diatribe. Nope, I'm just asking you to literally think differently, because the future depends on it. Non-ironic drama intended.
Don't Fear the Monad
Functional programming is increasing in popularity these days given the inherent problems with shared mutable state that is rife in the imperative world. As we march on to a world of multi and many-core chipsets, software engineering must evolve to better equip software engineers with the tools to exploit the vast power of multiple core processors as it won't come for free as it did in the recent past which was predictably based on Moore's law.
Functional Game Development
While functional programming is making huge inroads in areas like web development and distributed computing, there is one kind of software where its use is still rare: games. The vast majority of games today, from the small indie variety up to triple-A titles, are written in a mostly standard way, filled with mutable variables and large object hierarchies.
Practical Functional Programming: The Virtues of Laziness
When you're new to Functional Programming, or struggling to learn it after coming from an Object Oriented background, you're likely to ask: "This is so different, what's the practical aspect?"
Concepts of functional programming is made much harder when the developer is also trying to learn a new language, like Haskell, Scala or Clojure at the same time. With that in mind, we focus on relating functional concepts in a common language: Java.